SEGA SAMMY HOLDINGS INC. [6460.T]

TOKYO, May 12 (Pulse News Wire) – SEGA SAMMY HOLDINGS INC. (6460.T) reported lower overall revenue for the fiscal year ending March 2026 compared to the previous year, yet saw higher profits.

Revenue stood at ¥319.8 billion for FY2026/3, down from ¥321.5 billion in FY2025/3. However, net profit rose to ¥32.5 billion from ¥23.1 billion in the prior fiscal year. The company's consumer division showed mixed results, with sales increasing to ¥224.0 billion from ¥216.8 billion last year, while operating income improved slightly to ¥21.9 billion from ¥20.9 billion. The animation sector also experienced growth, with sales rising to ¥28.0 billion from ¥23.9 billion and operating income climbing to ¥8.8 billion from ¥5.6 billion. In contrast, the pachislot and pachinko segments faced challenges, recording lower sales and operating incomes.

Pachislot sales dropped to ¥88.7 billion from ¥97.1 billion, while pachinko sales was ¥35.5 billion from ¥45.4 billion. Despite these declines, the gaming division managed to maintain its profitability, achieving an ordinary income of ¥47.1 billion against a forecast of ¥44.5 billion. Capital expenditures across various divisions remained steady, with consolidated cap-ex totaling ¥11.6 billion for FY2026/3, up from ¥11.5 billion in the previous year. Additionally, research and development spending increased to ¥98.2 billion from ¥83.1 billion during the same period. SEGA SAMMY HOLDINGS attributed some of the changes in financial metrics to adjustments made due to shifts in segment classifications and revised accounting treatments for certain revenues and expenses.

Notably, allocated revenue from film productions in the United States was reclassified from non-operating income to sales beginning in FY2025/3.

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